Technologies for Interactive Digital Storytelling and Entertainment 交互式数字讲故事与娱乐用技术/会议录

Technologies for Interactive Digital Storytelling and Entertainment 交互式数字讲故事与娱乐用技术/会议录 - 图书城

增改描述、封面图片

作者:
Stefan Göbel 等著
ISBN:
9783540222835 , 3540222839
出版社:
出版日期:
2004-8-1
定价:
542.40
购买:
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内容提要:
The LNCS series reports state-of-the-art results in computer scienceresearch, development, and education, at a high level and in both printedand electronic form. Enjoying tight cooperation with the R&D community,with numerous individuals, as well as with prestigious organizations and societies, LNCS has grown into the most comprehensive computer science research forum available.
The scope of LNCS, including its subseries LNAI and LNBI, spans thewhole range of computer science and information technology includinginterdisciplinary topics in a variety of application fields. The type ofmaterial published traditionally includes
-proceedings (published in time for the respective conference)
-post-proceedings (consisting of thoroughly revised final full papers)
-research monographs (which may be based on outstanding PhD work,research projects, technical reports, etc.)
目录:

Keynote Speech
Embodied Agents and Meaningful Motion
Interactive Storytelling
Natural Language Understanding in Facade: Surface-Text Processing
Stepping into the Interactive Drama
From Another Point of View: Art-E-Fact
1, 2, 3…Action! Directing Real Actors and Virtual Characters
Object Oriented Prompted Play (O2P2): A Pragmatic Approach to Interactive Narrative
Transferring Game Mastering Laws to Interactive Digital Storytelling
Narrativity of User Experience: Presence in IVE Based Narrative Systems as Transportation
Integrated Decision Points for Interactive Movies
Virtual Human
Autonomous Virtual Actors
Evaluation of a Virtual Narrator's Expressiveness in Terms of Suspense Signaling
Emotional Characters for Automatic Plot
Authoring
Writing Interactive Fiction Scenarii with DraMachina
A Toolkit for Authoring Non-linear Storytelling Environments Using Mixed Reality
Learning from the Movie Industry: Adapting Production Processes for Storytelling in VR
A System to Compose Movies for Cross-Cultural Storytelling Textable Movie
Mobile
Hopstory: An Interactive, Location-Based Narrative Distributed in Space and Time
Mobile Entertainment Computing
Learning
StoryNet: An Educational Game for Social Skills.
Inner Earth: Towards Interaction Patterns
Media Art Environment Geist: Integrating Traditional Painting into 3D AR Storytelling Scenario
Conceptual Models for Interactive Digital Storytelling in Knowledge Media Applications
……
Theory
Applicatins
Gaming
Demos and Exhibitions
Author Index
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